Showing posts with label kingsofwar. Show all posts
Showing posts with label kingsofwar. Show all posts

Saturday, 11 November 2023

A 15mm giant beastman


 This hefty fellow is part of Ral Partha Europe's 15mm Demonworld range. He'll make a fine behemoth in HOTT and other such games.



The stolen shield and severed head are sufficiently ambiguous in scale that he'd work fine in 28mm too - perhaps in the 'minotaur class' (guardian beasts?) in Kings of War.


I also plan to combine him with smaller beastmen as a 'unit filler', perhaps as the central third of a 120mm-frontage unit in Impetus or as the command company in a Fantastic Battles group.

Sunday, 29 October 2023

Some 15mm orcs


 I've been gradually putting together some 15mm forces on 40mm squares. The main aim of these is to play Fantastic Battles, but they'll also work for Hordes of the Things, Mayhem and other games - including Dan Mersey's Arrowstorm, which I recently bought and which looks very interesting. 

These are Battle Valor orcs. They're absolutely huge by 15mm standards and would even work as 4' tall D&D-stye goblins in 25 or 28mm. I'm aiming to paint up a few bases with some command figures on 20mm squares. That will allow four bases and four command figures to be used as a goblin regiment in Kings of War. 

Friday, 11 August 2023

A quick kitbash


 This is an old chaos warrior kitbashed with an orc rider and rising beast from Scotia Grendel. He'll serve as a "lord on frostfang" in Kings of War, at least until I get a couple more done, at which point he'll be demoted to the ranks of frostfang riders.

Monday, 3 July 2023

Some rebased and refreshed orcs



I've had little time for painting of late, but I have used the odd break to rebase and touch up some old orcs. I painted most of these around eight years ago; they were originally on rather garish green bases. These will probably get some tufts of greenery sooner or later. The square bases render them suitable for Kings of War and Impetus (among other games) without harming their skirmish or RPG potential. 

These four are only a fraction of those I've rebased in the last couple of weeks - I reckon I've got two KoW 'regiments' and a couple of 'troops'. A new batch of MDF bases arrived today, so their ranks will swell even more fairly soon.

Wednesday, 21 June 2023

Goblin soldiers of lesser stature


 I want to put together a few units of goblin 'spitters' (archers) for Kings of War. I have some Oathmark, Wargames Factory and Wargames Atlantic goblins with bows and slings, but I want a bit of variety. A couple of cheap sprues of Marlburian infantry give me goblin musketeers once heads are fitted under hats and legs are cut down to size (which the wide-skirted coats facilitate). 

For the first soldier, I carried out a face transplant from an Oathmark. It worked OK, but was a bit fiddly. The Wargames Atlantic goblin heads already sit appropriately low on the Marlburian necks without adjustment, and a quick double scalping allowed the hat to be added. If I do the same with Oathmark goblin heads, I'll need to add a neck, but a bit of spare spear shaft from the EM4 orc conversions should do the trick.






Friday, 16 June 2023

Kitbashed orcs (part seven)


 And on they march! Here's the latest batch of kitbashes. I'm most pleased with the axeman and the spearman in the centre. The former benefits from repositioning at the waist while the latter has a repositioned left arm and a new fist to add a bit of dynamism.

Thursday, 15 June 2023

Kitbashed orcs (part six)


 And a few more orcs to keep the dwarves in the previous post busy!

Dwarf kitbashes in progress

 


Painting time has been scarce (though, with the current weather, who's complaining?). But I've started to explore kitbashing possibilities with the EM4 dwarves. Along with lots of spare Oathmark heads, I've got quite a few GW bits and bobs of a dwarven nature. So, having bought a bag of EM4 dwarves on a whim some years ago, I have an opportunity to use them up. The plan is to make a few Kings of War-style multi-based units. I also have some painted Oathmark dwarves that may very well find themselves rebased for KoW, and I have lots of old Citadel dwarves to use for characters.

We do most of our rank'n'flank gaming in 1/72 scale, but with fantasy games, it all becomes a bit slippery. Because of the Warhammer-legacy basing in Kings of War, orcs have to be significantly bigger than humans to justify 25mm base sizes. Older orcs - like those from Mithril, 80s Citadel and EM4 - fill the bases nicely and look suitably imposing next to 1/72 humans. They're still sufficiently muscular and brutish-looking to justify their KoW 'Crushing Strength' in 28mm, though. So they work at both scales.

And happily, that means that 28mm dwarves like these chaps fit in fine too. Actually, we wouldn't balk at fielding them with 1/72 humans - the dwarves are still a head shorter than the humans, even if they're twice as broad!


Tuesday, 13 June 2023

"Goblin-soldiers of greater stature ..."


 Some newly kitbashed orcs: I bought these stumpy Hail Caesar Romans some time ago with the notion of turning them into the Uruk-hai of Isengard. They have the short stature, the short swords and broad builds of Tolkien's descriptions. 

To go the whole hog, I'd need to give them long bows of yew, but I may end up keeping them much as they are to be deployed as 'blades' in Hordes of the Things and, en masse, as goblin rabble buffed with some magic items in Kings of War. And, when I have enough made, they can be used as 'Romans' in Impetus (with less disciplined goblins acting as auxiliaries). I'll probably give them the White Hand on their shields, though. The description is of "a small white hand in the centre of a black field"; the large bosses of the scuta makes it difficult to place a small hand in the centre of the shield itself, but by putting the 'black field' in the upper half of the shield, I can probably achieve the correct effect (and take some artistic licence in the bottom half - checks or other colours or whatever).

It's the "short, broad-bladed swords" that have always made me think of Roman legionaries - though I'm doubtless influenced by this old White Dwarf cover by Angus Fieldhouse:






Saturday, 3 June 2023

'Mincer mob' work in progress


It's been a glorious day today - my son and I blitzed round the hill on our bikes while my daughter was playing tennis. But what better antidote to fresh air and exercise than some early-evening outright geekery in the form of some light kitbashing?

These are 'mincers' for Kings of War - essentially snotling pump wagons (I think). I'd bought and based up some Armourfast tanks for a lockdown project: Alien Squad Leader in 28mm. But that hasn't come to anything (I have plenty of 15mm sci-fi stuff and 50mm sabot bases for it), so I'm recycling its components.

Kitbashed goblin king

 


This portly gent is a kitbashed goblin king for Kings of War. He's made from an Oathmark dwarf body with Oatmark orc arms and heads and an Oathmark wolfrider crest.

Although this isn't a Middle-earth project, I wanted a slightly Tolkien-esque feel, with the big head, bow legs and long arms that Tolkien's orcs have. 

Friday, 2 June 2023

Kitbashed orcs (part five)


Here are yet more, including a kettle-hatted axeman and a fur-hatted archer. There's something peculiarly satisfying about converting an archer to be ... an archer. The spearman on the left was also pleasing - a sliced-off spear-arm fitted seamlessly onto the torso of a swordsman.

I'll assemble these in Kings of War 'troops' - eight to ten figures on a 125 x 50mm base. When they're fielded as larger units, the front element can designate the specified troop type if that's in short supply.

Thursday, 1 June 2023

Kitbashed orcs (part four)


 Three more kitbashed EM4 orcs - a couple of scouts/archers and a swordsman. 

Wednesday, 31 May 2023

Kitbashed orcs (part three)


 Another couple of kitbashed EM4 orcs. These two have three arms from Mantic ratkin, helmets from an Oathmark dwarf and human, and an old GW orc shield. I'm particularly pleased with the conversion of the archer on the left - he's ended up in quite a dynamic pose. 

Kitbashed unit with scale versatility


 I'm always keen to maximise the utility of miniatures in different games. This unit is ostensibly a troop of 'luggits' (goblin berserkers) for Kings of War. But as it's composed of a 60 x 40mm base and a 40 x 40 one, it also works as two different sorts of unit. The first is a horde element for 28mm (or 1/72) Hordes of the Things or DBA and many other games:


As base depth is variable in HotT, I'd probably field this as a horde in 28mm and a warband in 1/72 (a scale in which these small-by-28mm-standards goblins are quite hefty). 

Meanwhile, the 40 x 40 unit works as a beast or behemoth unit in 15mm HotT - ogre hunters or whatever. 


I've got already got a few 1/72 goblin units using this scheme (they'll mix freely with these, as the big 1/72 Caesar orcs are only slightly smaller than Oathmark and Wargames Atlantic goblins - I often give the Caesar orcs Oathmark or WA heads). I find that the 40/60 basing is very handy in a game, as by aligning the first rank 60/40 and the second 40/60, you get a nice, coherent unit that's easy to move on the table because the offset basing holds it together.

Here, I've gone with an obvious leader (the chap with the spiky helmet and long sword) at the edge of the 60mm base. When the unit forms up for a 100mm frontage, he marks the 'leader point' for pivoting in Kings of War. 

As I put together more of these, they'll also form 120mm units for Impetus: two 60s or three 40s. 

And, finally, the 15mm orc warbands on 40 x 20 bases that I'm working on will double up as 40 x 40 orcling bases for Kings of War - helping to achieve maximum flexibility!



Tuesday, 30 May 2023

Kitbashing orcs (part two)


 A quick lunchtime session means that the unit is ready for basing and painting, barring some green-stuff repairs.  

Kitbashing orcs


 

This is the start of an orcish unit for Kings of War - and possibly for Impetus too. I suspect Impetus may be fairly forgiving of minor variations in frontage, which would mean that the 125mm frontages of KoW orc and cavalry units won't matter too much alongside doubled-up Hordes of the Things bases (so 120mm) for most units. 

Kings of War's Warhammer legacy in having 20mm and 25mm bases for various humanoids is a slight annoyance when basing for maximum versatility. For the most part, I'm now basing regular infantry units on a mix of 60mm and 40mm frontages, which allows the two to be used together to create a KoW 100mm frontage, and then two of the 60s or three of the 40s can form Impetus units. Meanwhile, the 60s and 40s can be used in Hordes of the Things in 28mm and 15mm respectively; we tend to use 1/72 figures for regular humans in massed-battle games, which means that they work in both 15mm and 28mm HotT. 

These orcs are based mainly on the EM4 monopose plastics, with bits added from Mantic orcs, GW Skaven, Frostgrave demons, Fireforge Mongols and Oathmark orcs and dwarves. The leader is a Frostgrave demon with only a minor conversion to lower his head into his shoulders for a more orcish look. The fellow with the two-handed axe is a Frostgrave demon with a Fireforge cataphract head. He'll probably end up in a different uinit.

Saturday, 24 December 2022

The Carol of Cthulhu!

 



This is the latest from my son - Fimo and tinfoil as usual, and handily based as any number of flying Titans in Kings of War. This is how he did it ....



Have a great Christmas!