Saturday 13 July 2024

Minifigs pig-faced orc

 


Here's a Minifigs pig-faced orc I painted up in a sort of comic-book style (heavy blacklining in ink). I'm quite pleased with it; I see this style as the best way to get the most out of the wonderful old Minfigs ranges, which have quite spare and shallow detail. 

This fellow's not quite finished; I need to touch up some of the highlights on his jerkin and perhaps add a sigil of some sort to his chest and backplates. I may well change the base to a slightly less textured surface.

Sunday 23 June 2024

The Cult grows futher ...


 The Cult of the Possessed has achieved starting-warband status: a magister with two daggers, a Possessed with the Scorpion Tail mutation, a mutant with Great Claw and club, and a brace of beastmen with heavy armour and two-handed weapons, for exactly 500 crowns. The darksouls with flail and two-handed weapon are waiting in the wings.




Wednesday 19 June 2024

The Cult grows ...


 Two new recruits for the Cult of the Possessed: another beastman and a Possessed with the Scorpion Tail and (possibly) Spines mutations.

Tuesday 18 June 2024

Minimalism in miniature: the start of a Cult of the Possessed


I've long been interested in speed-painting miniatures and finding ways to achieve striking effects with minimal effort. Recently, I've been inspired by the Instagram accounts of Standingforms, 1988chewit and Gardens of Hecate. In very different ways, all three achieve spectacular effects with judicious and consistent use of colour.

As I've been playing quite a bit of Mordheim recently with friends and my kids, I wanted to get some quick warbands to introduce some of that game's more characteristic factions: in particular, the Cult of the Possessed. I decided to go with figures that were swiftly and minimally drybrushed in near monochrome, apart from two colourful areas: their weapons and their heads.

This minimalist scheme has two key functions: it allows me to get the miniatures done quickly; and it should make them entirely distinctive on the tabletop. We'll be playing some multiplayer games in the coming months, so I want this particular cult to be umistakeable.

The scheme involves abandoning realism entirely. There's no reason for the weapons to be green (apart from perhaps a hint of verdigris over bronze - but that wouldn't explain the hafts), and there's no diagetic logic behind the red heads and headgear. But besides creating coherence, the abandonment of realism helps, perhaps, to suggest that this warband inhabits - as Cormac McCarthy put it - "regions beyond right knowing where the eye wanders and the lip jerks and drools".

Oh my god, said the witch hunter ...

Sunday 2 June 2024

Undead warband for Mordheim


 I recently painted up this undead Mordheim warband for a friend: quick paintjobs in time for a mini-tournament that we played out a couple of weeks ago. 


For some reason, four (!) coats of matt varnish have failed to quell the shine from the initial coat of Vallejo gloss. I've suggested to the friend that he try a fifth coat in a week or two. We shall see ...


Friday 17 May 2024

Ogre for Mordheim



 I painted this ogre for a friend's Mordheim undead warband. He was probably the most valuable fighter for the undead in the five games we played last weekend, although my pit fighter managed to take him out at one point. He dwarfs my old Golgfag's ogres to such an extent that I'm repurposing them as black orcs in Mordheim.

Thursday 16 May 2024

Orc archers for Mordheim


 Here are a brace of orc archers; both featured in my Mordheim warband at the weekend, with the blueish chap promoted to shaman. He proved a better shot than a sorcerer. 

These are glorious old C15 orc by Kev Adams - from the first orc range he did for Citadel.