Sunday, 25 October 2026

Mutants and Death Ray Guns: a mini-campaign!

I got six games of MDRG in over the weekend, including a four-game mini-campaign with three players. Work pressures meant that most of the new scenery wasn't quite finished, but it did the job. 



We rustled giant bugs, encountered the Wretched, mutant crabmen and an outlaw hyena man:




Bounty hunters turned up now and then as 'wandering monsters':


The toad-rider and his leader swept all before them, winning every game they played.



 

Monday, 19 October 2026

A winged mutant and her warband


This is the third full warband I've completed for Mutants and Death Ray Guns. It's a mixed warband: one mutant, one human, one android, one robot and one mutant animal.


The leader is a Reaper Bones demon I've had for a while. As the random profile came up with Flying and Telekinetic Disarm, the wings and pose of this figure fitted the bill. The blue skin gives her a touch of the X-Men, I think.


If I'd had more time, I might have swapped the trident out for something more modern. But perhaps the campaign will throw up a gun or something, in which case, she'd be easy to convert. She'll do for now in any case!


 

Sunday, 18 October 2026

A Mutants and Death Ray Guns warbands in progress

I'm well into my third warband for Mutants and Death Ray Guns. This lot have an android (a straight-up Stargrave automaton), a robot (from some board game), a mutated wolf (see last post) and a human champion (more or less a straight build from Frostgrave Cultists 3). There's also a flying mutant leader to come - I'm hoping to finish her today.



In the background are some of the shanty-town-style buildings I've been putting together for this project. My aim here is to get lots of things that look OK done rather than making them particularly detailed or convincing. My attempts to corral or bribe the kids into making lots have so far borne only limited fruit ...


 

Saturday, 17 October 2026

A mutant ... wolf? Hyena? Aardwolf?


 The first of a new gang for Mutants and Death Ray Guns: a mutant 'wolf' - although it looks a bit more like some sort of hyena.

Friday, 16 October 2026

Toad rider


This fishy fellow is the final member of the first mutant gang for my forthcoming Mutants and Death Ray Guns campaign. He's kitbashed from five different kits and mounted on a green-stuff saddle on a Reaper Bones toad.


He gives his gang some much-needed mobility, given that they're saddled with a leader with Short Move and another character with Slow. The toad rider is Mounted and so can carry a passenger. He's Amphibious too, which could help with manoeuvres. 


Here's the whole gang:


 

Tuesday, 13 October 2026

More mutants!


Here's the core of an Mutants and Death Ray Guns warband: a heavily armed mutant leader with a sonic gun and a power weapon (the latter rolled up by his green four-legged comrade that I posted earlier, who lost the ability to use it with the Bestial mutation), impaired by Short Move and blessed with Savage; the peg-legged lady with the flamethrower (Slow Move and Difficult Target); and a goat-faced chap with Danger Sense and Energy Adaptation.



With the green guy, that's four out of the five-strong band done; I hope to complete their mounted colleague today or tomorrow.




 

Sunday, 11 October 2026

"A shattered visage lies ..."



This is an objective or piece of scatter terrain for Mutants and Death Ray Guns, made from a cheap plastic Halloween skull from Hobbycraft.



It could be a downed drone (Zardoz style) or the head of a giant robot. 


Doubtless, brave looters could find valuable power cells or even weapons within ...

But is it entirely deactivated?