Here's another space orc - this one a conversion of a Battle Masters orc.
The orc on the left is a Warhammer fantasy orc with an ork head and left arm.
I'm going for something of the same effect with these space orcs: a diverse bunch of creatures that are united only by a few specific characteristics. These are the latest two: a Mantic marauder and a kitbashed Warhammer Fantasy orc. Many more to come ...
I'm currently in the process of finishing off a batch of orks, many of which were started years ago. In tow of these three instances, I've retouched old paintjobs, mainly by redoing the skin. The one on the right is a new speed-paint: clothes and gear done very quickly with drybrushing and washing; skin done more slowly.
My plan for today was to get at least 10 finished; I'm up to five as of ten o'clock. I had the day off for the task, but the weather demanded plenty of outdoor exercise!
Here's an "orc veteran" for Grimdark Future - the first of a small unit that I hope to finish this evening.
With my space orcs, I'm trying to keep the pink snout, ears and lower lip as the unifying characteristics, with a bit of variety in the skin colours - mainly green but also black, grey and brown - and possibly blue and dull red too.
This guy was the test for black skin; I was aiming for the original colour scheme for Citadel black orcs, as seen in Gary Chalk's illustration for Warhammer Armies (or was it Ravening Hordes - I forget).
I painted these figures very quickly, chiefly through drybrushing, with a few select layering-and-highlights areas (the black hyena-like features and the red weapons and armour). Drybrushing can look quite rough, but I reckon it's appropriate for dusty scavengers on some desert planet.
Here's the latest in an occasional series of "stick a gun on it and call it a spaceman" - the best and most nostalgic form of miniature conversion. This is a Grenadier orc by Nick Lund; he'd lost his sword and helmet spike, so got a plastic gun and plume as compensation. He should fit in nicely with the converted EM4 (ex Grenadier) plastics in the previous post.
I much prefer Citadel's original chaos warriors, with their weird variety and Moorcockian vibe, to the later almost uniform armoured behemoths. So this fellow's a bit of a callback to that sort of thing.
Dixon Miniatures' Legends of Nippon range is a marvel - especially the superb oni and "bakemono goblins". I gather these figures were designed by Mark Copplestone; they certainly hold up well today.
As far as I can tell, the "bakemono goblin" concept is essentially the creation of Western games designers; Japanese goblins - bakemono or yokai - are weird and wonderfully varied beings, not the smaller oni-like creatures of Bushido and Oriental Adventures.
But no matter! The Dixon figures are terrific and are perfect for the oni-inflected hobgoblins of D&D and Warhammer's Old World.
The orcs give me a unit of six "brute orcs" with great weapons for Nordic Weasel's Elf, Knyghte, Pyke and Sworde, plus a hero and a herald. I also now have a unit of eight "horde orcs" with a range of character options (leader with bodyguard, wizard, herald, champion, etc.)
These lighter-coloured bases never look great in photographs, but I really like how they look on the table. They blend in nicely with dungeon tiles, gaming mats and terrain. I'll probably add the odd tuft to them here and there, although I'm not really chasing a natural effect with them.
They are ultimately derived from Lord Dunsany's story How Nuth Would Have Practised His Art Upon the Gnoles. The first edition of D&D makes this plain, along with the suggestion that the creatures were part gnomes and part troll - surely the inspiration for the original Citadel gnolls, which were eventually renamed "great goblins".
Interestingly, gnolls have preserved their animal identity through the various iterations of basic and advanced D&D as most of the others have not. Perhaps that's because hyena-men are just a more evocative concept - conjuring the ghouls of Arabic folklore as well a whole range of unsavoury habits. Hemingway summarises these nicely (if a little unfairly); his description is a great starting point for GMing gnolls:
"The hyena, hermaphroditic self-eating devourer of the dead, trailer of calving cows, ham-stringer, potential biter-off of your face at night while you slept, sad yowler, camp-follower, stinking, foul, with jaws that crack the bones the lion leaves, belly dragging, loping away on the brown plain."
He's quite a sizeable fellow - that's a 30mm base - so he'll make a good leader or enforcer for the goblin band I've been working on.
In the appendices of The Lord of the Rings, Dain is described as wielding a red axe (though whether that's the haft, the blade or just its bloody state is unclear). Here (much later on at the Battle of the Five Armies), he's upgraded to a red spear.
These ex-Grenadier EM4 dwarves are the best fit for Dain's dwarves, I think. They don't quite have mattocks, but their axes are sufficiently mattocky to count. And they're suitably grim and tough-looking.