My favourite gaming project of 2024 was my minimalist Cult of the Possessed for Mordheim (and other skirmish games). They're among the quickest miniatures I've ever painted, with speed achieved principally through a complete abandonment of realism. The figures are quickly drybrushed a couple of shades, then their heads are painted red and their weapons and eyes green. The final highlights are added in yellow and white acrylic ink.
Around the time I put the first warband together, I started kitbashing and painting others - chiefly beastmen. My aim was to put together an allied warband of beastmen that could support the Cult in multiplayer games. Yesterday and today, I finished a few of those off. I also have another Possessed to add, who needs only his yellow-ink highlights. And I have more kitbashed beastmen and mutants to paint up in 2025, to which I'll add a minotaur and centaur.
Of the new lot, my favourite is the beastman chieftain, who's based on a RGD satyr. The RGD satyr kit is great apart from one thing: the satyrs - satyrs! - appear to lack any genitalia (not a mistake Tom Meier would ever have made at Ral Partha ...). With this fellow, I put that right by drawing on medieval and Renaissance depictions of demons, using a spare GW beastman head:
The shaman is a mix of parts from GW beastmen, Wargames Atlantic ogres and Frostgrave snakemen. Why are the severed heads red too? Just because ...
The third new beastman is a snakeman with a RGD satyr head. He's more unassuming than the other two, perhaps, but I rather like him.
Here are the three new boys:
Have a great Hogmanay and a very happy new year!
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