It's quite liberating to follow the example of Japanese goblins and ogres and disregard any consistency of colour entirely. After all, D&D (and hence Warhammer) hobgoblins are, in their original conception, creatures of chaos.
Thursday, 2 April 2026
Another hobgoblin
It's quite liberating to follow the example of Japanese goblins and ogres and disregard any consistency of colour entirely. After all, D&D (and hence Warhammer) hobgoblins are, in their original conception, creatures of chaos.
Monday, 16 March 2026
A great big goblin
This is a very simple conversion of a Reaper Bones orc, with the original small head replaced by a much larger GW goblin one and a bowstring added with thread.
He's quite a sizeable fellow - that's a 30mm base - so he'll make a good leader or enforcer for the goblin band I've been working on.
Thursday, 26 February 2026
A Chronicle hobgoblin
When I was a child, these were some of the most sought-after miniatures for their sheer heft and menace. They were also a staple of the Joe Dever/Gary Chalk armies that featured in White Dwarf and the like at that time.
The later, slottabased Chronicle range were finer sculpts with plenty of attractions of their own, but they lack the bulk and brutality of the earlier range:
Monday, 4 November 2024
A Tin Soldier orc in a retro style
Here's an orc from Tin Soldier painted in a somewhat retro style with heavy blacklining in ink.
Although I had originally based many of them on pennies, I've decided to put all the 25mm RPG figures I've been hoarding on 20mm square MDF bases (if the figures are roughly human sized). That renders them more easily usable in wargames too, and means that groups of figures can be bluetacked neatly to larger bases for Hordes of the Things and Kings of War and the like: so six of these orcs could fill a 60 x 40mm base to be a 'horde' element.
Having most figures based in the same way means more versatility and cross-compatability. So hobgoblins in 25mm can be mere goblins in 28mm, and brightly painted 25mm knights might serve as diminutive elf-knights in 28mm, and so on. I find square bases a bit more useful than round bases, all things considered. I can't think of any game system in which round bases are mechanically significant. The same's not true of squares.
I'm also increasingly interested in the idea of switching between RPG and wargame modes in the same campaign (using a 1:10 or 1:20 figure scale for the latter), something that square bases facilitate. So square MDF bases all round it is - with the exception of plastic rounds for 28mm sci-fi and plastic fantasy skirmish figures, and pennies for 15mm sci-fi.
Wednesday, 9 November 2022
A Hinchliffe/Broadsword goblin and some 25mm RPG miniatures
In our D&D games, these fellows will probably serve as hobgoblins, as they're fairly hefty next to the "true 25mm" figures that I'm painting up for RPGs. Below are a couple from Tin Soldier and a Julie Guthrie half-orc from Grenadier alongside the Hinchliffe goblin.
Tuesday, 9 June 2020
"Where there's a whip ..."
Here's the hobgoblin torturer from our Keep on the Borderlands campaign. He was slain by the PCs before his miniature was quite finished, but such was the orgy of slaughter in the hobgoblin caves that I doubt any of the players noticed.
Friday, 24 April 2020
More gaming archaeology - hobgoblins in D&D and Warhammer
After exploring the influence that the Monster Manual had on Citadel's Fantasy Tribe orcs and dwarfs, I though I'd have a poke around and see if the hobgoblin entry shed any light on Citadel's early range.
And it did. Some armament influences are detectable: "sword & whip" - possibly the origin of the "discipline master" figure that recurred throughout Citadel's early hobgoblin ranges. And the mace that the fellow above is holding could be loosely interpreted as a morning star.
But look at the paragraph below the weapon list:
Saturday, 18 April 2020
Blue-nosed bastards!
Seven rebased old hobgoblins to go with the recently painted Ral Partha one. A mix of Citadel, Grenadier, Acropolis and Chronicle.
These fellows caused the party no end of trouble in yesterday's Keep on the Borderlands session. Most of the party are currently cowering in a hollow in the woods beyond the ravine, one shot through the leg with a crossbow bolt, another with crushed ribs from a trap, all trying to still their very heartbeats ...
Sunday, 12 April 2020
A Ral Partha hobgoblin - blue nose and all!
In D&D, hobgoblins are one of the more uniform and organised of the monstrous humanoid races. But - aside from the marvellous Aly Morrison Citadel range - there aren't many large ranges for them.
My solution is to unite disparate miniatures with a uniform paint scheme: blue noses and orange hides/fur, like golden monkeys.
This one's an old Ral Partha miniature. I have a couple more to go with him.
Tuesday, 16 October 2018
Friday, 24 August 2018
More BLUE-NOSED fiends!
Two more Chronicle hobgoblins and one more Nack Tryber (with the crossbow).
Like Beowulf's dragon (or Smaug) missing a cup, I am painfully aware that I have a bareheaded version of the two-handed swordsman somewhere. But where?
Militaristic, orange-skinned ape-men with BLUE NOSES!
Or, if you really must, AD&D-style hobgoblins.
I've got a warband of these on the go, using pre-slotta-based Chronicle hobgoblins, Acropolis "Nack Trybe" goblin and Dixon bakemono goblins.
All of these miniatures are fairly crude by contemporary standards, so I haven't tried anything fancy with the paintjobs. Indeed, I've used fewer highlights than I normally would.
Rather than just pick out the noses in blue, I gave them blue around the mouth too. That's to emphasise the simian nature of their faces and because many of the Chronicle ones have nose-guards on their helmets.
My daughter's cuddly golden monkey was also an influence here, as was a memory of noism's post about Yoon-Suin goblins (which also features golden monkeys). These chaps are distinctly less cuddly, though.
When I say that these miniatures are relatively crude, I don't mean that pejoratively. I think Nick Lund, the Chronicle sculptor, had a certain genius that often makes his miniatures look absolutely marvellous on the tabletop, whatever their technical limitations. He did some more sophisticated stuff for Citadel (like his slotta-based black orcs, which I'm painting up as "winter orcs" - see below) and then some cruder stuff for Grenadier (like the black orcs with the red and yellow shields above), but there's something about the way the miniatures occupy space that makes them look so much better on the table than any number of more technically sophisticated equivalents.
His ogres are marvellous - great chunks of brutality:
Some of the Acropolis stuff by Paul Henni (who did the massive Ugruck goblins) and Colin Hamilton (who did the smaller goblins, including the Nack Trybe) has a similar power. I really like this Ugruck, for example; he often features as an ogre or troll in our games:
Tuesday, 21 August 2018
What's in a name? Hobgoblins, grumkins and snarks
| Less orangey than some ... |
Not that hobgoblin isn't evocative: it's just that in everyday English and with normal people, hobgoblin doesn't evoke militaristic, orange-skinned, blue-nosed ape-men. Nor should it; I'd hate to think of Gygaxian imagery intruding into A Midsummer Night's Dream:
Those that Hobgoblin call you and sweet Puck, You do their work, and they shall have good luck
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| Not really Shakespearian ... |
















