I recently picked up the new De Bellis Fantasiae (DBF) from Wargames Research Group. It essentially combines Hordes of the Things (HOTT) and De Bellis Antiquitatis (DBA) into a large-scale mass-battle game.
As an HOTT enthusiast, the game's right up my street. It does need a lot of elements, though, so I decided to get some sabot bases so that I could use individually based figures in DBF battles. A custom order from the excellent Oshiro Models sorted me out with a range of sabots at a very reasonable cost, so I now have a a range of 60mm square bases that can hold two, three or four figures based on 25mm squares and two mounted figures or animals on 25 x 50mm bases.
Originally, I'd planned to use these either for Beast elements (wolves, wolf riders and the like) or Great Beasts (ogres, trolls, bugbears, gnolls, etc.). That lets me keep the largeish creatures on fairly small 25mm bases for RPGs and skirmishes. But I tried out some old Citadel orcs on the four-base sabots and thought they'd work nicely as 'fast' Blade units in DBF.
It's much quicker to paint up a sabot base than an individual figure, so I now have scope for vast armies with very little effort, given the numbers of painted humanoid monsters that I have to hand. I'm also working on some fixed element bases with multiple figures too, including some lively chaos hordes. The great paradox of HOTT and DBF is that Horde elements are the most fun to paint and the most time-consuming - but also very cheap in game points. So one needs to do lots of them ...
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Works in progress ... |