Showing posts with label Dwarfs. Show all posts
Showing posts with label Dwarfs. Show all posts

Tuesday, 23 June 2026

The Battle of the Five Armies with Hordes of the Things

 


Over the past few months, I assembled and painted up a set of Hordes of the Things matched forces for the Battle of the Five Armies from The Hobbit. This was for a friend's kids; the armies were handed over at the weekend, and the inaugural battle was fought - largely according to the book, although Beorn was a notable casualty and Thorin survived. In the end, it was the stout Lake Men who put paid to Bolg.

Here are the HOTT elements involved:

Beorn:


Dain and his dwarves:



Thorin Oakenshield and his companions:


Gandalf, Bilbo, the Elf-king and the elves:


The Lake Men:


The forces of good (minus Beorn and the Eagle):


The goblin hordes:








Bolg of the North and his bodyguard:


The wargs:



Warg riders:


"They ride upon wolves, and the wargs are in their train":


The forces of evil:


The eagles:



The whole lot, more or less, including the bat clouds at the back.


Sunday, 29 March 2026

Weekend round-up: dwarf, hobgoblins and orcs large and small

Despite a fairly busy weekend in various regards, I got a fair bit of rebasing and repairs done. I moved eight of my larger Nick Lund orcs onto the sandy-coloured square bases I now prefer for larger skirmishes, RPGs and rank-and-flank (I keep some figures on GW-style rounds for small-scale skirmishes). I also got eleven of his small Chronicle orcs rebased, along with a brace of Chronicle hobgoblins, and I painted a Citadel Northern dwarf berserker.

The orcs give me a unit of six "brute orcs" with great weapons for Nordic Weasel's Elf, Knyghte, Pyke and Sworde, plus a hero and a herald. I also now have a unit of eight "horde orcs" with a range of character options (leader with bodyguard, wizard, herald, champion, etc.)

These lighter-coloured bases never look great in photographs, but I really like how they look on the table. They blend in nicely with dungeon tiles, gaming mats and terrain. I'll probably add the odd tuft to them here and there, although I'm not really chasing a natural effect with them.














 

Monday, 16 March 2026

Thorin, Dain and their dwarves


 These are some Blade elements for Hordes of the Things, to represent Thorin and company and Dan and the dwarves of the Iron Hills in the Battle of the Five Armies.


In the appendices of The Lord of the Rings, Dain is described as wielding a red axe (though whether that's the haft, the blade or just its bloody state is unclear). Here (much later on at the Battle of the Five Armies), he's upgraded to a red spear. 


These ex-Grenadier EM4 dwarves are the best fit for Dain's dwarves, I think. They don't quite have mattocks, but their axes are sufficiently mattocky to count. And they're suitably grim and tough-looking.



That's the dwarves done. Next up are the Men of Laketown (Spear elements) and Thranduil's Elves (Shooters).



Tuesday, 24 February 2026

First game of Elf, Knyghte, Pyke, Sworde


 Last night, my son and I played an introductory game of Nordic Weasel Games' Elf, Knyghte, Pyke and Sworde (EKPS). I've been impressed by various other Nordic Weasel systems (Shoot People in Space, Squad Hammer, etc.) and liked the sound of a game that catered to a slightly smaller warband size than Dragon Rampant. I always struggle with getting enough cavalry painted, so the idea of having units of as few as three horsemen was appealing. 


We played a fairly simple straight-fight scenario, with four dwarfs, three musket-toting ladies, three zebra riders and a couple of individuals facing off against six orc archers, six orc light infantry, three hobgoblin wolf riders and another brace of characters. 


The game played out pretty fast. We got a few things wrong - chiefly with the morale rules, where we initially failed to realise that a passed bravery test exempts you from further tests that turn. But we know now. 



One thing I'd wondered was whether the move rates (5" for most infantry, 4" for orcs and dwarfs) would be a bit sluggish in 28mm. But the game proceeded at a fair crack, and running helped (extending those moves to 7.5" and 6", respectively, at the price of fatigue for most troop types). We played on 3' x 3', but I think those move rates would work find on a 6' x 4' table: there'd probably be a lot of running and exhaustion initially, before troops rest and slow down before engagement. 

I really liked the way in which the game uses groups: they aren't bound to keep together but are at greater morale risk if they don't. The targeting rules for shooting worked very nicely too - individual figures matter more than in Saga or the Rampant series, so that units aren't just 'blobs'. 

The Power Source system was a lot of fun (we just had Might, Luck and Leadership and only used the first of these), with lots of potential for heroic feats without unbalancing things: the ticking clock as Might points were exhausted by heroes surrounded by foes was exciting. 

The different troop types were nicely differentiated too. In EKPS, you have set profiles (like HOTT or Frostgrave: Polearm, Missile, Great Weapon, Skirmisher, Shield, Fantastic, etc), but these combine with profiles for various creatures, which are in turn divided into sub-types (Ranker, Veteran, Armoured and so on). So you can build lots of different profiles through the combinations. 

As an example, there are no profiles for lizardmen. But you could easily start with an armoured orc, hobgoblin or beastman and work from there to get a suitably tough and scaly set of stats. 

We'll certainly play again soon. The PDF is packed with all kinds of delights (scenario generators, RPG elements, a "combat RPG" approach with a games master and plenty more), so we've only skimmed the surface so far.

For me, the game's a great incentive to paint up all kinds of interesting old miniatures of which I have too many for a SOBH warband but not enough for a Dragon Rampant retinue (without fiddly dependence on reduced-model counts) or Saga army. I'm thinking of Citadel preslotta dark elves, dwarfs, lizardmen and troglodytes, hobgoblins and Slann - and as mounted troops can have their mounts shot from under them, there's plenty of potential to use all those Citadel foot-and-mounted personalities from the golden age ...


Monday, 23 February 2026

The People of the Toadstools - the and some very old dwarfs

 


I'm planning a goblin warband in a wild variety of colours: like Arthur Rackham's goblins, in all their variety, but with much brighter hues. I always liked this line from CS Lewis's White Witch: 

"Call the Cruels, the Hags, the Spectres, and the People of the Toadstools."

These nasty little sprites could be Cruels or the People of the Toadstools/

I also recently finished some very old Citadel dwarfs: Fantasy Tribes figures from the early 80s:







Wednesday, 24 December 2025

Some starter warbands: orcs and dwarves


One thing I've done a fair bit of over the years is paint up some 'starter sets' for friends' kids - often by painting up a few extras when painting stuff for use with my own kids or other gaming friends. These little warbands are the seventh batch of this sort I've done, I think, using the same paint scheme as the eighth, which is a Hordes of the Things set for the Battle of the Five Armies.


I put together these warbands for use with Echidna Games' Fantasy Forces. In the past, I've accompanied rules with Ganesha Games' Song of Blades and Heroes, but this time, I went for something simpler (Song of Blades would be the natural progression).


The dwarves are from EM4, with a leader converted with some Oathmark and Frostgrave parts.

These, and their Nick Lund metal counterparts, are my favourite dwarf miniatures - especially (barring the crossbows) for Middle-earth.


Anyway, Merry Christmas!