After dallying on the Isle of Dread for some time, our D&D party has finally found itself in Tekumel, by dint of the 'Crimson Gates' (two vast, red stone pinnacles jutting from the sea with a shimmering horizon between them).
Puzzlement at a starless sky and the infernal heat soon gave way to terror, as a Hluss hive-ship attacked them during Monday's game. That session was largely taken up with exchanges of fire and ballista bolts; in yesterday's session, the boarding action began. And so these beasties - scorpion bugs from Irregular Miniatures - made their debut.
They're not quite right as Hluss - they lack the centaurish tilt to the upper body and are possibly a bit small. I abandoned plans to give them a third eye and weapons in the interests of just getting them done. But they proved sufficiently terrifying: amid the abundant shrieking, much devastation was wreaked with an Eye of Advancing Through Portals applied to the hull of the hive-ship. We concluded with the Eye-wielder grasped by the Hluss queen deep in the bowels of the sinking vessel ...